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IQ Obby 🧠

IQ Obby 🧠

A Roblox experience owned by Fascinating Obbies.

ObbyENpuzzleparkourbrain teaser

IQ Obby is an obby experience created on 2025-08-28. It has 5,882,244 lifetime visits and 390,191 favorites. Currently, 28 users are playing. The experience holds an 86% like percentage. It is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

Welcome to the IQ Obby It's parkour, but it's not just parkour. It needs to engage your mind too. 💡 How to play: - Complete the stages - Think and try to solve puzzles and obstacles - Reach the end and finish the game 🎌

Last updated by the developer 15 May 2026, 16:31 UTC.

28
playing (measured 10 Aug 2026, 16:34 UTC)
5,882,244
lifetime visits
85%
liked (7,195 👍 / 1,230 👎)
405,089
favourites (68.9 per 1k visits)
28 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3428first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
75 R$
Fusion Coil
31 R$
Gravity Coil
24 R$
Speed Coil
17 R$
Laser Gun
14 R$
Slap Tool
10 R$
Rainbow Trail
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Y · other3,869,466 · 100.0% win
B · other3,866,909 · 100.0% win
B · other3,864,557 · 100.0% win
O · other3,862,269 · 100.0% win
Q · other3,859,899 · 100.0% win
I · other3,857,599 · 100.0% win
10 Stages! · progression2,387,442 · 100.0% win
20 Stages! · progression1,552,073 · 75.1% win
30 Stages! · progression1,022,988 · 43.3% win
40 Stages! · progression647,253 · 26.9% win
50 Stages! · progression415,937 · 15.2% win
60 Stages! · progression191,511 · 6.5% win
70 Stages · progression160,023 · 5.2% win
80 Stages · progression133,064 · 4.2% win
90 Stages! · progression75,347 · 2.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.514 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked13 September 2026 — 86 % liked23 September 2026 — 86 % liked3 October 2026 — 86 % liked13 October 2026 — 86 % liked23 October 2026 — 85 % liked2 November 2026 — 85 % liked14 August 20262 November 2026
9 measurements spanning 80 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 00:3385no change
23 Oct 2026, 00:3285-1
13 Oct 2026, 00:3086no change
3 Oct 2026, 00:2386no change
23 Sept 2026, 00:2386no change
13 Sept 2026, 00:2286no change
3 Sept 2026, 00:2286no change
24 Aug 2026, 00:2286no change
14 Aug 2026, 00:2186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

iq-obby.fandom.com3 active editors · 872 edits
86 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.