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Candy Farming Simulator

Candy Farming Simulator

A Roblox experience owned by Candy Farming Simulator.

SimulatorENfarmingsimulatorcandy theme

Description (written by the developer; not a statement by this register)

🍬Welcome to Candy Farming Simulator🍬 [How To Farm] • Equip your Tools you want to use • Click in your right side screen / or mouse1 to Attack! • Grab the drops and sell it • Explore multiple worlds!

Last updated by the developer 20 Jul 2026, 18:07 UTC.

0
playing (measured 11 Aug 2026, 14:05 UTC)
88,636
lifetime visits
82%
liked (333 👍 / 72 👎)
798
favourites (9.0 per 1k visits)
28 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

40% of raise your apothecary
10,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

S · other64,634 · 100.0% win
F · other64,584 · 100.0% win
C · other64,528 · 100.0% win
The Pyramidz · other258 · 0.00% win
Secret Cave · secret57 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8215 August 2026 — 82 % liked4 September 2026 — 82 % liked4 October 2026 — 82 % liked14 October 2026 — 82 % liked15 August 202614 October 2026
4 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 17:1982no change
4 Oct 2026, 17:1882no change
4 Sept 2026, 13:5082no change
15 Aug 2026, 12:0882first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.