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[Matching] Test Emotes

[Matching] Test Emotes

A Roblox experience owned by Emote Station.

Social & hangoutENemotessocialdance

[Matching] Test Emotes is a Roblox experience created on 2025-08-29. The game currently has 2 players online. It has accumulated 2,230,176 lifetime visits and 269,505 favorites. The title holds a 72% like percentage. No specific genre is assigned to this entry.

Description (written by the developer; not a statement by this register)

Welcome to [Matching] Test Emotes! 🪩Test Emotes or dance with friends! 🛒 Many Emotes for you to try on! 💾 All purchases made in-game will be available in your Roblox inventory ⭐All emotes inspired by the public!

Last updated by the developer 6 Apr 2026, 18:12 UTC.

2
playing (measured 10 Aug 2026, 23:16 UTC)
2,230,176
lifetime visits
72%
liked (490 👍 / 191 👎)
270,134
favourites (121.1 per 1k visits)
29 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME! · welcome1,566,689 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:3472no change
14 Aug 2026, 08:3372first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.