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FRIEND MOUNT

FRIEND MOUNT

A Roblox experience owned by Sahabat Community.

RoleplayIDmountsocialbeta

FRIEND MOUNT is a roleplay experience created on 2025-08-29. The game has accumulated 1,103,800 lifetime visits and 1,857 favorites. Currently, zero users are playing. The title holds an 81 percent like percentage. It is categorized under the roleplay genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

[ BETA TEST ] Ctrl : Sprint #MountSahabat #Adventure #RobloxIndonesia #Friendship

Last updated by the developer 10 Aug 2026, 07:15 UTC.

0
playing (measured 10 Aug 2026, 23:07 UTC)
1,103,800
lifetime visits
81%
liked (875 👍 / 208 👎)
1,858
favourites (1.7 per 1k visits)
29 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP +
2,500 R$
VIP Tittle
149 R$
Run
70 R$
Boombox
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Friend Mountain [Beta] · social820 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:4781no change
14 Aug 2026, 14:4781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.