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[GRAND OPENING] NOX : Midnight Pulse

[GRAND OPENING] NOX : Midnight Pulse

A Roblox experience owned by NOX'Studio.

Social & hangoutENnightlifesocialmusic

Description (written by the developer; not a statement by this register)

NOX: Midnight Pulse is a nightlife and social experience where music, lights, and community come together. Whether you're here to dance, relax, or simply enjoy the atmosphere, everyone is welcome. We're continuously improving and adding new content to make each night feel a little more special. See you after dark. 🌙

Last updated by the developer 31 Jul 2026, 00:47 UTC.

0
playing (measured 14 Aug 2026, 04:48 UTC)
1,417
lifetime visits
92%
liked (24 👍 / 2 👎)
12
favourites (8.5 per 1k visits)
29 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 04:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DJ ROLE
250 R$
COMMAND NOX
150 R$
TOOLS MEMBER
20 R$
THEME PANEL
10 R$
MIDNIGHT VIP
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

NOX : MIDNIGHT PULSE FIRST WELCOME · welcome13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9219 August 2026 — 92 % liked29 August 2026 — 92 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 09:2192no change
19 Aug 2026, 09:0092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.