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[JP]Ogawara City

[JP]Ogawara City

A Roblox experience owned by 大河原温泉グループ.

OtherENdevelopmentcityroleplay

Description (written by the developer; not a statement by this register)

This place is in the development stage. Group announcements are updated irregularly, so it would be great if you could check them out. Please play in this place by keeping the following promises. 1. Don't fight. 2. Do not interfere with the test. 3. Join the group 4. Never use admin commands. 5. Play together and have fun! 6. Be sure to check in at the reception before entering. Only the owner, administrators, and the development department can use 7.f3x. 8. If you enter without permission or commit any violations, we will issue a warning or kick you. If you repeat such violations, we will ban you. A sudden shutdown is caused by an update or a command-based shutdown. It is still in the development stage, so it may look ugly, but I would appreciate it if you could accept it. by:keikei02140

Last updated by the developer 5 Jul 2026, 08:14 UTC.

0
playing (measured 12 Aug 2026, 13:32 UTC)
6,052
lifetime visits
75%
liked (15 👍 / 5 👎)
10
favourites (1.7 per 1k visits)
29 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

寄付する
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Minkun Park! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.