Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Legends of Robloxia: Legacy

The Legends of Robloxia: Legacy

A Roblox experience owned by Larkis Studio.

HorrorENhorrorsurvivalasymmetric multiplayer

Description (written by the developer; not a statement by this register)

⚠ !WARNING! ⚠ It is recommended to play with friends or someone else, but not solo! 19 SURVIVORS🤕 2 KILLERS 👿 Binds: G To emote. Developers: LarkisGames (Main) AZEK_nil (Gamedesigner) Joun (Music Composer) Wait for TLOR:R. Tags: TLOR, The Legends of Robloxia.

Last updated by the developer 10 Aug 2026, 10:39 UTC.

0
playing (measured 11 Aug 2026, 05:22 UTC)
140,092
lifetime visits
76%
liked (749 👍 / 240 👎)
3,466
favourites (24.7 per 1k visits)
29 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
125 R$
Toolpack
30 R$
Support
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello · welcome59,067 · 0.00% win
Alpha Player · other59,041 · 0.00% win
First Win · progression7,528 · 0.00% win
Dusek · other4,950 · 0.00% win
1x1x1x1 IS HERE · other4,259 · 0.00% win
Newbie · welcome2,240 · 0.00% win
Great Strategy · other1,253 · 0.00% win
A mimir. · collection678 · 0.00% win
Fly like a brid, die like a fly. · other606 · 0.00% win
Enthusiast · other361 · 100.0% win
Studio · other351 · 0.00% win
I always come back. · other310 · 0.00% win
Veteran · other163 · 0.00% win
Hellspawn V2 · other113 · 0.00% win
Evil Scary · other28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7615 August 2026 — 76 % liked25 August 2026 — 76 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 08:0676no change
15 Aug 2026, 08:0476first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.