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The Return of Humans vs Zombies

The Return of Humans vs Zombies

A Roblox experience owned by Marx Sanctuary.

ShooterENzombie survivalmultiplayer shooterwave defense

Description (written by the developer; not a statement by this register)

Current Version: 6.4 ⚠️ Please join the server below to report bugs and interact with the community! ⚠️ The Return of Humans vs Zombies is a fast paced multiplayer zombie survival shooter where teamwork is the key to staying alive. Fight alongside other players against relentless hordes of the undead, each wave growing more dangerous and unpredictable. Customize your playstyle using a wide range of Roblox gears, reworked into unique weapons. Each one offering its own strengths, weaknesses, and combat feel. Whether you prefer close range power, precision shooting, or crowd control, there’s a weapon to match your approach. Enhance your survivability with different armor sets, each providing special abilities and gameplay advantages. Use a variety of items to build defenses, set traps, and shape the battlefield to your favor. Every choice matters, allowing you to adapt your strategy and become the ultimate survivor against evolving zombie threats. Original game by Deathman

Last updated by the developer 27 Jul 2026, 13:59 UTC.

0
playing (measured 11 Aug 2026, 03:07 UTC)
50,450
lifetime visits
84%
liked (109 👍 / 20 👎)
227
favourites (4.5 per 1k visits)
29 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:071first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Defeat Madtier! · progression51 · 0.00% win
Defeat Wall of Flesh! · progression40 · 0.00% win
Defeat Composite Chimera · progression26 · 0.00% win
Fifth of Secrets · secret10 · 0.00% win
Champion Level · progression4 · 0.00% win
Where it all started · welcome4 · 0.00% win
Determination · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.515 August 2026 — 85 % liked25 August 2026 — 84 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 18:0684-1
15 Aug 2026, 17:5285first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

the-return-of-humans-vs-zombies.fandom.com1 active editors · 1,328 edits
42 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.