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[NOW] Steal a Hedgehog

[NOW] Steal a Hedgehog

A Roblox experience owned by very tuff games.

SimulatorENstealing mechanicrebirth progressiontroll gear

[NOW] Steal a Hedgehog is a simulator experience created on 2025-08-30. It has recorded 5,928,672 lifetime visits and 25,714 favorites. Currently, 24 users are playing. The game holds a 96% like percentage. Players can buy hedgehogs, generate money, and rebirth for power. The experience supports PC, mobile, and tablet devices.

Description (written by the developer; not a statement by this register)

🦔 WELCOME TO STEAL A HEDGEHOG! 🦔 🎮 HOW TO PLAY: 🦔 Buy a Hedgehog 💨 Steal Hedgehogs from other players — faster than Sonic himself 💸 Generate money 🔥 Rebirth for more power ✋ Buy Slaps & Troll Gear 💥 BONUS: 👍 Like the game & join the group for 8x more luck 🍀 💻 Works on PC, Mobile, and Tablet because even Tails uses all three 💫 Go fast and go steal a hedgehog 🦔💨

Last updated by the developer 3 Aug 2026, 16:35 UTC.

24
playing (measured 10 Aug 2026, 14:20 UTC)
5,928,672
lifetime visits
96%
liked (20,012 👍 / 782 👎)
25,776
favourites (4.3 per 1k visits)
30 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2015first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
3,999 R$
x2 Lock Time
159 R$
2X Money
159 R$
VIP
159 R$
x2 Offline Limit
79 R$
Auto Collect
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:1896no change
14 Aug 2026, 00:1896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.