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[NOW] Steal a Hedgehog

[NOW] Steal a Hedgehog

A Roblox experience owned by very tuff games.

SimulatorENstealing mechanicrebirth progressiontroll gear

[NOW] Steal a Hedgehog is a simulator experience created on 2025-08-30. It has recorded 5,928,672 lifetime visits and 25,714 favorites. Currently, 24 users are playing. The game holds a 96% like percentage. Players can buy hedgehogs, generate money, and rebirth for power. The experience supports PC, mobile, and tablet devices.

Description (written by the developer; not a statement by this register)

🦔 WELCOME TO STEAL A HEDGEHOG! 🦔 🎮 HOW TO PLAY: 🦔 Buy a Hedgehog 💨 Steal Hedgehogs from other players — faster than Sonic himself 💸 Generate money 🔥 Rebirth for more power ✋ Buy Slaps & Troll Gear 💥 BONUS: 👍 Like the game & join the group for 8x more luck 🍀 💻 Works on PC, Mobile, and Tablet because even Tails uses all three 💫 Go fast and go steal a hedgehog 🦔💨

Last updated by the developer 3 Aug 2026, 16:35 UTC.

24
playing (measured 10 Aug 2026, 14:20 UTC)
5,928,672
lifetime visits
96%
liked (20,139 👍 / 794 👎)
25,954
favourites (4.4 per 1k visits)
30 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2015first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
3,999 R$
VIP
159 R$
x2 Lock Time
159 R$
2X Money
159 R$
x2 Offline Limit
79 R$
Auto Collect
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked13 September 2026 — 96 % liked23 September 2026 — 96 % liked3 October 2026 — 96 % liked13 October 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 00:2296no change
13 Oct 2026, 00:2196no change
3 Oct 2026, 00:2096no change
23 Sept 2026, 00:2096no change
13 Sept 2026, 00:1996no change
3 Sept 2026, 00:1996no change
24 Aug 2026, 00:1896no change
14 Aug 2026, 00:1896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.