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[ 🏈 ] Steal an AFL Player

[ 🏈 ] Steal an AFL Player

A Roblox experience owned by Steal An AFL Player.

TycoonENAFLcollectiontycoon

Description (written by the developer; not a statement by this register)

🔥Steal an AFL Player🔥 🍀Guaranteed RARE AFL Players every 15, 30 & 60 minutes! 💸 Hire AFL Players from the middle of the map where they will train! 😈Collect all variants from other players to make more money! 💡HELP 🔘 Hire AFL Players that spawn through the portal 🔘 Add them to your hut where they will generate in-game money 🔘 Steal AFL Players from others to expand your collection 🔘 Rebirth & Repeat 🔔 Join our community server for updates on the game! 🛠️Developed by ImAllForA 🤝Credit to Waddles

Last updated by the developer 7 May 2026, 09:00 UTC.

0
playing (measured 11 Aug 2026, 03:46 UTC)
166,320
lifetime visits
93%
liked (584 👍 / 43 👎)
514
favourites (3.1 per 1k visits)
30 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
799 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9315 August 2026 — 93 % liked14 September 2026 — 93 % liked24 September 2026 — 93 % liked15 August 202624 September 2026
3 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 10:3793no change
14 Sept 2026, 08:0893no change
15 Aug 2026, 06:2193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.