Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
RUN FROM KPOP DEMON HUNTERS! (OBBY)

RUN FROM KPOP DEMON HUNTERS! (OBBY)

A Roblox experience owned by salutations studios.

ObbyENK-popjump scaresdemon hunters

RUN FROM KPOP DEMON HUNTERS! (OBBY) is an obby experience created on 2025-08-30. It has 2,926,430 lifetime visits, 543,052 favorites, and a 75% like percentage. Currently, 3 users are playing. The description notes jump scares and a theme involving K-pop group HUNTR/X and rival demon boy band Saja Boys.

Description (written by the developer; not a statement by this register)

⚠️ Note: This game contains jump scares! 🎤 You’ve stumbled into the world of KPop Demon Hunters… but you’re no pop star. Now, the powerful K-pop girl group HUNTR/X—Rumi, Mira, and Zoey—are on your trail! When they’re not belting hits like “Golden” on stage, they secretly hunt down demons—and today, they're hunting you! 🏃‍♀️ Run, jump, and dodge through a high-energy obby filled with neon-lit traps, pulsing beats, and demon surprises at every turn. The Saja Boys—a rival demon boy band—are closing in, threatening to weaken the Honmoon and unleash chaos. Can you escape before you're backstage… forever? 👍 Like and ⭐ Favorite the game to show your support!

Last updated by the developer 7 Feb 2026, 23:49 UTC.

3
playing (measured 10 Aug 2026, 14:32 UTC)
2,926,430
lifetime visits
75%
liked (813 👍 / 276 👎)
544,129
favourites (185.9 per 1k visits)
30 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome1,722,275 · 100.0% win
Completed RUN FROM KPOP DEMON HUNTERS! · progression267,735 · 38.7% win
Gear Collector! · collection45,880 · 6.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:0675no change
14 Aug 2026, 06:0575first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.