Backrooms: Project Liminality [v0.3]
A Roblox experience owned by Brewed Bits.
HorrorENbackroomsprocedural generationentity survival
Description (written by the developer; not a statement by this register)
Currently in active development. Feedback and criticism are appreciated. Please note that this game is not based on the Kane Pixels canon. A Backrooms game on Roblox that aims to stay faithful to content from both the Fandom Wiki and Wikidot while adapting it into a survival-focused gameplay experience. Nearly all levels are procedurally generated, meaning every visit offers a unique layout to explore. Traverse interconnected levels, manage your resources, and survive encounters with entities as you progress deeper into the Backrooms.
Last updated by the developer 26 Jun 2026, 11:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 20:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.