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(PIT OF MISERY) EToH 8XS Project

(PIT OF MISERY) EToH 8XS Project

A Roblox experience owned by etoh 8xs is so peak.

Tower defenseENetohtower defensefangame

Description (written by the developer; not a statement by this register)

etoh towers but SMALLER!!! inspired by all the other xs fangames out there

Last updated by the developer 13 Jul 2026, 10:29 UTC.

0
playing (measured 22 Aug 2026, 07:35 UTC)
63,900
lifetime visits
50%
liked (98 👍 / 99 👎)
171
favourites (2.7 per 1k visits)
30 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 07:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beat Half Stud of Annoyingly Simple Trials · progression8,273 · 66.7% win
Beat Half Stud of Anger · progression6,492 · 66.7% win
Beat Half Stud of Noticeable Infuriation · progression6,352 · 66.7% win
Beat Half Stud of Hecc · progression6,203 · 0.00% win
Beat Half Stud of Madness · progression5,723 · 33.3% win
Beat Half Stud of True Skill · progression5,365 · 33.3% win
Beat Half Stud of Killjoys · progression4,917 · 0.00% win
Beat Half Stud of Stress · progression4,053 · 0.00% win
Beat Half Stud of Screen Punching · progression3,836 · 0.00% win
Beat Half Stud of Keyboard Yeeting · progression3,767 · 0.00% win
Beat Half Stud of Rage · progression2,993 · 0.00% win
Beat Half Stud of Impossible Expectations · progression2,936 · 33.3% win
Beat Stud of Laptop Splitting · progression2,760 · 0.00% win
Beat Half Stud of Phone Snapping · progression1,999 · 0.00% win
(UNOBTAINABLE) Half Stud of 1K Finale · other1,818 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.