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ROLEPLAY_PROGRAM (RE-RELEASE)

ROLEPLAY_PROGRAM (RE-RELEASE)

A Roblox experience owned by DEVICE_CONTACT.

Last updated by the developer 23 Jun 2026, 07:08 UTC.

0
playing (measured 26 Aug 2026, 20:52 UTC)
10,206
lifetime visits
97%
liked (286 👍 / 10 👎)
502
favourites (49.2 per 1k visits)
30 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 20:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

UNIVERSAL PATRONAGE
1,000 R$
EXTRA INVESTMENT PLEDGE
100 R$
GREATER ALLOCATION OF FUNDS
20 R$
CAPITAL DEDICATION
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

INTERVAL · other89 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.