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【Employee System】Miyakoyama Electric Railway

【Employee System】Miyakoyama Electric Railway

A Roblox experience owned by 都山電鉄グループ/Miyakoyama Electric Railway Group.

SimulatorENtrain simulationroleplayrailway

Description (written by the developer; not a statement by this register)

This is the official map of Doshan Electric Railway! Please agree to the following rules to participate in the game. 1. Follow what the employees say. 2. Don't touch anything that only employees can use. 3. This railway is operated by employees. Please do not drive. That's all. Failure to follow these rules may result in bans or other penalties. We are using audio from SoundReading, GanCha's music studio, GanCha's spirit, OtoLogic, and BVE Workshop. Follow these rules to participate in the operation!

Last updated by the developer 11 Aug 2026, 02:44 UTC.

0
playing (measured 11 Aug 2026, 03:38 UTC)
21,072
lifetime visits
63%
liked (57 👍 / 34 👎)
67
favourites (3.2 per 1k visits)
30 August 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

よろしくネ!! · welcome1,377 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6316 August 2026 — 63 % liked5 October 2026 — 63 % liked25 October 2026 — 63 % liked16 August 202625 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 10:2363no change
5 Oct 2026, 10:2263no change
16 Aug 2026, 08:3063first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.