Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[EVENT+6] MOUNT AVENA V2

[EVENT+6] MOUNT AVENA V2

A Roblox experience owned by Fam's nyenye.

ObbyIDmountaineeringobstacle coursescenic views

Description (written by the developer; not a statement by this register)

🌄 Mount Avena V2 Selamat datang di Era baru Mount Avena V2, sebuah gunung megah dengan pemandangan indah yang memanjakan mata. Dari lereng hijau yang penuh rintangan hingga puncak yang diselimuti awan, setiap langkah mendaki membawa pengalaman seru dan menantang. Nikmati panorama matahari terbit dan terbenam, udara pegunungan yang sejuk, serta jalur pendakian yang penuh kejutan. Apakah kamu mampu menaklukkan semua rintangan dan mencapai puncak Avena untuk melihat pemandangan terbaiknya? Tingkat Kesulitan = Sedang UPDATE - Fitur Carry Banyak - Speed Coil dan Speed Biasa - VIP - Music 🚩 Kumpulkan checkpoint, hadapi tantangan, dan buktikan dirimu sebagai pendaki sejati!

Last updated by the developer 12 Aug 2026, 03:00 UTC.

0
playing (measured 13 Aug 2026, 02:33 UTC)
243,922
lifetime visits
78%
liked (512 👍 / 147 👎)
1,469
favourites (6.0 per 1k visits)
31 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BOOMBOX
15 R$
VIP
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome123,448 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7815 August 2026 — 78 % liked25 August 2026 — 78 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:0378no change
15 Aug 2026, 02:4878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.