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Funk Troll Tower πŸŒ€

Funk Troll Tower πŸŒ€

A Roblox experience owned by Trollroot Studio.

ObbyENtower climbingtrollingmusic

Funk Troll Tower πŸŒ€ is an obby experience created on 2025-08-31. The game has recorded 3,713,838 lifetime visits and holds 4,792 favorites. Currently, zero users are playing. The title maintains a 93% like percentage based on available metrics. No additional performance data is provided.

Description (written by the developer; not a statement by this register)

🎡 Welcome to Funk Troll Tower! πŸ”₯ πŸŒ€ Climb the Tower with Funk Music and unlock Tools as you go! πŸ› οΈ You get Free Tools every 10 minutes! πŸ˜‚ Use your Tool to troll others, cause chaos, or just reach the top! Join our group to get in-game perks! ⭐ Join the group here: https://www.roblox.com/communities/35977009 ⚠️ DISCLAIMER: [This game was inspired by Funk Towers] You can play the original one.

Last updated by the developer 22 Apr 2026, 15:07 UTC.

0
playing (measured 10 Aug 2026, 14:34 UTC)
3,713,838
lifetime visits
93%
liked (4,085 πŸ‘ / 315 πŸ‘Ž)
4,793
favourites (1.3 per 1k visits)
31 August 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

😎 Owner Admin!
799 R$
⭐ Gear All!
342 R$
πŸ‘‘ VIP!
299 R$
πŸ”« Laser Gun!
229 R$
🌈 Rainbow Carpet!
199 R$
πŸ‘‹ Giant Slap Glove!
199 R$
πŸ‘‹ Slap Glove!
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the tower! Β· welcome2,063,926 Β· 100.0% win
Completed the tower [Funk Troll Tower πŸŒ€]! Β· progression992,009 Β· 100.0% win
Halloween Event [πŸŽƒ]! Β· other87,642 Β· 0.00% win
You meet the pro owner [πŸ”₯]! Β· other1,940 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 β€” 93 % liked24 August 2026 β€” 93 % liked3 September 2026 β€” 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:0393no change
24 Aug 2026, 04:0293no change
14 Aug 2026, 04:0193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.