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[🌊] Grow A Cornfield 🌽

[🌊] Grow A Cornfield 🌽

A Roblox experience owned by Viviet Studio.

SimulatorENfarmingsimulationresource management

Description (written by the developer; not a statement by this register)

How to play? : Open Seed Shop Buy Seed that is good Plant it by selecting the purple square on the right side of the buy button watch it grow then collect it by touching it open seed shop and sell

Last updated by the developer 26 Aug 2026, 10:27 UTC.

0
playing (measured 28 Aug 2026, 07:38 UTC)
2,721
lifetime visits
76%
liked (25 👍 / 8 👎)
9
favourites (3.3 per 1k visits)
31 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 07:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

tip 2
20 R$
Tip
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

FIFA WORLD CUP 26 · other2 · 0.00% win
Corn Hunt 2026 · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

74767528 August 2026 — 74 % liked7 October 2026 — 76 % liked28 August 20267 October 2026
2 measurements spanning 40 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 19:0876+2
28 Aug 2026, 13:0574first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.