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[10 CP] MOUNT KUMAHA

[10 CP] MOUNT KUMAHA

A Roblox experience owned by Mugiwara Community.

ObbyENobstacle courseparkourachievement titles

[10 CP] MOUNT KUMAHA is an obby experience created on 2025-08-31. It records 609,824 lifetime visits and 660 favorites. Currently, one user is playing. The experience holds a 61% like percentage. The description highlights obstacle-filled paths, unique titles, and a checkpoint system.

Description (written by the developer; not a statement by this register)

🌄 **Welcome to MOUNT. PLEASE!** Dare yourself to conquer the obstacle-filled path, from Base Camp to the Highest Peak. Each step brings new challenges - and only true climbers can reach the Summit! 🏅 **Collect Unique Titles!** Boost your reputation by completing checkpoints, conquering difficult routes, and reaching the summit. Get special titles like *The Explorer*, *Summit Conqueror*, to *Legend of the Mountain*! 🔥 **Key Features:** A challenging checkpoint that tests patience & skill * Exclusive title system as proof of achievement * Warm base camp for gathering with friends * Peaks with epic scenery and a true sense of victory ⚡ Are you tough enough to chase all titles and become a mountain legend?

Last updated by the developer 31 May 2026, 09:09 UTC.

1
playing (measured 10 Aug 2026, 18:32 UTC)
609,824
lifetime visits
61%
liked (466 👍 / 298 👎)
660
favourites (1.1 per 1k visits)
31 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP TITLE+SPEED COIL
50 R$
HORSE BUY
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6114 August 2026 — 61 % liked3 September 2026 — 61 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:3161no change
14 Aug 2026, 19:3161first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.