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Gus Sword Defenser

Gus Sword Defenser

A Roblox experience owned by Gus Sword Group.

Description (written by the developer; not a statement by this register)

Em um mundo pós-apocalíptico, um mundo que zumbis dominam tudo, você terá que lutar contra os zumbis ⚔ Compre Unidades e melhore elas para ficarem mais fortes 👽 Lute contra monstros usando suas unidades 💭 Crie estratégias para cada mapa ⭐ não esqueça de deixar o like e favoritar o jogo para mais atualizações Entre no grupo do jogo para receber 25 GusCoins extras no inicio das partidas 📌 O jogo ainda está em ALFA e tudo pode mudar

Last updated by the developer 14 Sept 2026, 20:09 UTC.

0
playing (measured 1 Oct 2026, 09:16 UTC)
798
lifetime visits
86%
liked (6 👍 / 1 👎)
2
favourites (2.5 per 1k visits)
31 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Oct 2026, 09:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1.5x Coins
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome69 · 0.00% win
Florest completed · progression10 · 0.00% win
First Win · welcome9 · 0.00% win
First Loss · progression8 · 0.00% win
Level 5 · progression7 · 0.00% win
All Units · collection6 · 0.00% win
Level 10 · progression6 · 0.00% win
Challenge Completed · other5 · 0.00% win
Snow Florest Complete · progression5 · 0.00% win
Cave Complete · progression5 · 0.00% win
BoaAsfalto · other4 · 0.00% win
City Complete · progression3 · 0.00% win
Lava Run · progression3 · 0.00% win
All Enemies · collection2 · 0.00% win
THE BURGER · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.