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MMZ

MMZ

A Roblox experience owned by 1 Second Group.

Social & hangoutENMurder MysterySocial DeductionRole-based

MMZ is a social-hangout experience created on 2025-09-01. It has accumulated 4,113,642 lifetime visits and 186,341 favorites. Currently, 2 users are playing. The experience holds a 65% like percentage. Roles include Innocents, Sheriff, and Murderer.

Description (written by the developer; not a statement by this register)

Can you solve the Mystery and survive each round? INNOCENTS: Run and hide from the Murderer. Use your detective skills to expose the Murderer. SHERIFF: Work with the Innocents; you are the only one with a weapon who can take down the Murderer. MURDERER: Eliminate EVERYONE. Don't get shot by the sheriff. Enjoy Your MM2 Favorite Knifes & Guns!

Last updated by the developer 5 Aug 2026, 19:19 UTC.

2
playing (measured 10 Aug 2026, 14:30 UTC)
4,113,642
lifetime visits
65%
liked (2,750 👍 / 1,488 👎)
187,607
favourites (45.6 per 1k visits)
1 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:303first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

every gun and 200+ unreleased knifes etc
2,199 R$
every gun and knife
499 R$
metrixscope
39 R$
me
29 R$
ice pack 111 rbx
29 R$
umbrella
25 R$
vampire set
23 R$
traveler pack
20 R$
ice pack
19 R$
blaster
19 R$
vampire pack
17 R$
blade pack
17 R$
classic pack
15 R$
elder pack
14 R$
clown pack
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome349,261 · 0.00% win
Beginner Singer · other229,543 · 0.00% win
Starting Out · welcome166,314 · 0.00% win
Glass Demolition · other62,194 · 0.00% win
You like the feeling huh? · other27,237 · 0.00% win
Nature Destroyer · other108 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6514 August 2026 — 65 % liked24 August 2026 — 65 % liked3 September 2026 — 65 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:1665no change
24 Aug 2026, 03:0865no change
14 Aug 2026, 03:0865first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.