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Volcano Tower πŸŒ‹

Volcano Tower πŸŒ‹

A Roblox experience owned by Sci Tower Universe.

ObbyENobstacle courseclimbingvolcano theme

Volcano Tower πŸŒ‹ is an obby experience created on 2025-09-01. It has recorded 4,688,781 lifetime visits and 674,548 favorites. The game holds an 86% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

πŸ”₯ Step into the heart of the Volcano Tower, where every step upward is a test of strength and courage. πŸŒ‹ The fiery volcano unleashes waves of dangerous obstacles, turning the climb into a battle for survival. πŸ’₯ Only those who can withstand the heat, dodge the eruptions, and push forward through relentless challenges will prove themselves worthy of completing the Volcano Tower. πŸ† Join our group and like the game to unlock a FREE Slap Tool

Last updated by the developer 13 Oct 2025, 13:07 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
4,688,781
lifetime visits
86%
liked (850 πŸ‘ / 143 πŸ‘Ž)
675,053
favourites (144.0 per 1k visits)
1 September 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Super Slap
99 R$
Gravity Coil
49 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Volcano Tower πŸŒ‹ Β· welcome3,555,026 Β· 100.0% win
Congratulations Upon Completing Volcano Tower πŸ† Β· progression4,644 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 β€” 86 % liked24 August 2026 β€” 86 % liked3 September 2026 β€” 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:0686no change
24 Aug 2026, 02:0686no change
14 Aug 2026, 02:0586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.