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Fish a Anime

Fish a Anime

A Roblox experience owned by Habit Games!.

TycoonENidleanimefishing

Fish a Anime is a tycoon experience created on 2025-09-01. It has recorded 537,060 lifetime visits and 28,690 favorites. The title holds a 97% like percentage. Currently, zero users are playing. The description indicates mechanics involving fishing for anime units, buying equipment, and offline earnings. Updates occur weekly, with premium benefits offering increased cash rates.

Description (written by the developer; not a statement by this register)

Fish a Anime! 🎣 Fish to get rare Anime Units ⭐ Buy better fishing rods and bait 💸 Collect all the Anime Characters ✨Evolve Anime Units 💸Your Anime Units keep earning cash when you're offline! 💸 How it works 1. Walk up to your pond 💧 2. Click within the bar to fish🧠 3. Place your units and earn cash 💥 Updates every week! Premium players get +20% CASH 🎁 Use Code "welcome" for free items! 👍 CODE AT 1000 LIKES! ❤️❤️

Last updated by the developer 21 May 2026, 11:50 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
537,060
lifetime visits
97%
liked (8,586 👍 / 223 👎)
28,679
favourites (53.4 per 1k visits)
1 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+200% Fishing Luck
999 R$
+3 Fishing Lures
399 R$
x2 Cash
249 R$
Auto Collect
99 R$
+50% Fishing Luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9714 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:3497no change
14 Aug 2026, 20:3497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.