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[BETA] Fruit Juice Simulator

[BETA] Fruit Juice Simulator

A Roblox experience owned by LockedOut Studios.

SimulatorENtycoonsimulatorfood

Description (written by the developer; not a statement by this register)

🍊 Fruit Juice Simulator 🍇 Build your juice empire from scratch! Buy fruit trees, watch them drop fresh fruits, and turn them into delicious juices to sell. Upgrade your machines, unlock rare fruits, and climb the leaderboard to become the ultimate Juice Simulator master! 💡 Features: 🌳 Buy trees that drop fruits automatically 🏭 Upgrade your juicing machines for faster production 💰 Expand your setup and boost profits ⚡ Frenzy Mode! Doubles your current multiplier for massive gains! 🏆 Compete with friends to see who can build the biggest juice factory Are you ready to squeeze your way to the top? 🍹

Last updated by the developer 31 Jul 2026, 14:36 UTC.

0
playing (measured 12 Aug 2026, 07:52 UTC)
1,761
lifetime visits
91%
liked (10 👍 / 1 👎)
3
favourites (1.7 per 1k visits)
1 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Fruit Drops
449 R$
Instant Juice
395 R$
VIP Pack
395 R$
x2 Juice Output
199 R$
Reduce Obby Timer
99 R$
Super Fast Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome0 · 0.00% win
Badge1 · other0 · 0.00% win
Prestige 1 · progression0 · 0.00% win
Prestige 5 · progression0 · 0.00% win
Prestige 10 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.