rage obby but my viewers made it
A Roblox experience owned by a group that makes game and stuff that are cool ig.
ObbyENviewer interactionchallenge-basedhigh difficulty
rage obby but my viewers made it is an obby experience created on 2025-09-01. The title has recorded 550,647 lifetime visits and 2,723 favorites. Currently, zero users are playing. The experience holds a 10% like percentage. The description notes the game is a challenge-based obby where viewer comments influence daily updates.
Description (written by the developer; not a statement by this register)
⚠️ WARNING: THIS IS A VERY HARD OBBY ⚠️ Im trying to make this the most DISLIKED roblox game ever This game was made for a challenge where I had to add what my comments said to an obby everyday It is recommended to play in a private server if you lag in a public one Join my group: https://www.roblox.com/communities/402549930/a-group-that-makes-game-and-stuff-that-are-cool-ig#!/about
Last updated by the developer 2 Feb 2026, 04:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 22:20 | 10 | no change |
| 24 Aug 2026, 20:22 | 10 | no change |
| 14 Aug 2026, 20:20 | 10 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.