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[πŸŽƒ SLASHER] Forsaken Outfits 🎭

[πŸŽƒ SLASHER] Forsaken Outfits 🎭

A Roblox experience owned by pmo laboratory.

RoleplayENavatar customizationoutfit shopfashion

Forsaken Outfits is a roleplay experience created on September 2, 2025. It has accumulated 903,612 lifetime visits and 67,524 favorites. The experience holds a 63% like percentage. Currently, zero users are playing. The game focuses on avatar customization items.

Description (written by the developer; not a statement by this register)

πŸ’₯ Forsaken Fits Right Now πŸ›οΈ Shop for avatars like Mafioso, C00lk1d & more πŸ‘ New looks every 100 likes!!!! βœ… All items delivered to your Roblox inventory instantly! Coolest person in the world: https://www.roblox.com/users/profile?id=393151361

Last updated by the developer 9 Aug 2026, 02:38 UTC.

0
playing (measured 10 Aug 2026, 20:32 UTC)
903,612
lifetime visits
64%
liked (792 πŸ‘ / 452 πŸ‘Ž)
67,528
favourites (74.7 per 1k visits)
2 September 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:321first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Β· welcome493,728 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

636463.514 August 2026 β€” 63 % liked24 August 2026 β€” 64 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:2364+1
14 Aug 2026, 16:2163first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.