Psychotic Outburst
A Roblox experience owned by QW_Voiding Studios.
HorrorENasymmetrical survivalhorrorbeta
Description (written by the developer; not a statement by this register)
Assets are back Wrong Place, Wrong Time. You're here not because you died or did something. None of it is any of your fault. You just ended up in a wrong place at a wrong time, yet here we are. Psychotic Outburst is a experimental asymmetrical survival game, where you survive psychos as normal bystanders that ventured into something unwanted. 1 person with a bright idea for a massacre VS bunch of civilians with skills that can take down the psycho. Do be aware that the game is still in BETA.
Last updated by the developer 7 Aug 2026, 09:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 08:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Aug 2026, 12:05 | 94 | +1 |
| 19 Aug 2026, 11:35 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.