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[BETA] HG Battlegrounds [PVE!] (BETA TESTING)

[BETA] HG Battlegrounds [PVE!] (BETA TESTING)

A Roblox experience owned by HGdv.

Fighting & PvPENcrossoverfightingpve

Description (written by the developer; not a statement by this register)

HG Battlegrounds ⚔️ A chaotic crossover fighting game! Dive into all-out battles featuring random characters from your favorite universes — Marvel, DC, Anime, Memes, MLBB, LoL, Movies, and more! Each round brings a new hero (or villain) to master. 💥 Features: BIg character roster PVP and PVE modes Ranked, 1v1 PvP, Adventure mode coming soon! Unique abilities and fighting styles Frequent updates and new characters 🔥 More content coming soon! Join the group for updates and rewards: https://www.roblox.com/share/g/34067364 🎮 Controls (PC): WASD - Move Hold W - Run Q - Dash LMB - Attack 1,2,3,4 - Skills F-Block R - Breakout

Last updated by the developer 18 Apr 2026, 08:25 UTC.

0
playing (measured 16 Aug 2026, 20:35 UTC)
2,960
lifetime visits
76%
liked (13 👍 / 4 👎)
12
favourites (4.1 per 1k visits)
2 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 20:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to HG BATTLEGROUNDS! · welcome1,795 · 0.00% win
Time · progression72 · 0.00% win
Power · collection38 · 0.00% win
Reality · collection30 · 0.00% win
10 Kills · other27 · 0.00% win
Defeat Jason Voorhees | Halloween 2025 · progression20 · 0.00% win
Space · collection17 · 0.00% win
Soul · progression12 · 0.00% win
Infinity Quest · collection8 · 0.00% win
50 Kills · progression8 · 0.00% win
Mind · collection8 · 0.00% win
100 Kills · progression4 · 0.00% win
200 Kills · progression2 · 0.00% win
1500 Kills · progression2 · 0.00% win
400 Kills · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.