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Make a Army! ⚔️

Make a Army! ⚔️

A Roblox experience owned by Fortify and Fight.

SimulatorENstrategybase-buildingidle-mechanics

Make a Army! ⚔️ is a simulator experience created on 2025-09-02. It currently has 713 players, 47,549,985 lifetime visits, an 85% like percentage, and 60,100 favorites.

Description (written by the developer; not a statement by this register)

Welcome to Make a Army! ⚔️ Are you ready to build the biggest army? Place troops in strategic designs, and click attack! Upgrade your troops and level up your design! 🛠️ Place your troops with strategy! 💥 Click attack to launch your raid! 💪 Unlock new troops that have special abilities ⏰ Remember, your army attacks offline! 🤑

Last updated by the developer 25 Feb 2026, 15:26 UTC.

92
playing (measured 1 Sept 2026, 00:50 UTC)
48,069,312
lifetime visits
85%
liked (17,398 👍 / 3,188 👎)
65,878
favourites (1.4 per 1k visits)
2 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9252630910 August 20261 September 2026
246 measurements spanning 21 days, net -412. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 27–591 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 246
Measured (UTC)PlayersChange
1 Sept 2026, 00:5092-20
31 Aug 2026, 23:50112-39
31 Aug 2026, 22:50151+39
31 Aug 2026, 21:50112-22
31 Aug 2026, 20:50134-4
31 Aug 2026, 19:50138-6
31 Aug 2026, 18:50144-43
31 Aug 2026, 17:50187-10
31 Aug 2026, 16:50197-15
31 Aug 2026, 15:50212-39
31 Aug 2026, 14:50251-31
31 Aug 2026, 13:50282-40
31 Aug 2026, 12:50322+41
31 Aug 2026, 11:50281-27
31 Aug 2026, 10:50308+37
31 Aug 2026, 09:50271+77
31 Aug 2026, 08:50194-34
31 Aug 2026, 07:50228+27
31 Aug 2026, 06:50201+9
31 Aug 2026, 05:50192first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Joined Make An Army! · welcome18,642,014 · 96.1% win
100 Distance · progression14,600,346 · 0.00% win
1st Kill · other14,248,845 · 72.8% win
100 Kills · progression8,415,798 · 48.9% win
1k Distance · progression7,319,359 · 0.00% win
1k Kills · progression1,647,879 · 12.9% win
10k Distance · progression553,363 · 0.00% win
10k Kills · progression66,899 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8521 August 202622 October 2026
250 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 250
Measured (UTC)% likedChange
22 Oct 2026, 14:3885no change
12 Oct 2026, 14:3785no change
2 Oct 2026, 14:3685no change
22 Sept 2026, 14:3485no change
12 Sept 2026, 14:3385no change
2 Sept 2026, 14:3185no change
1 Sept 2026, 00:5085no change
31 Aug 2026, 23:5085no change
31 Aug 2026, 22:5085no change
31 Aug 2026, 21:5085no change
31 Aug 2026, 20:5085no change
31 Aug 2026, 19:5085no change
31 Aug 2026, 18:5085no change
31 Aug 2026, 17:5085no change
31 Aug 2026, 16:5085no change
31 Aug 2026, 15:5085no change
31 Aug 2026, 14:5085no change
31 Aug 2026, 13:5085no change
31 Aug 2026, 12:5085no change
31 Aug 2026, 11:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.