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Make a Army! ⚔️

Make a Army! ⚔️

A Roblox experience owned by Fortify and Fight.

SimulatorENstrategybase-buildingidle-mechanics

Make a Army! ⚔️ is a simulator experience created on 2025-09-02. It currently has 713 players, 47,549,985 lifetime visits, an 85% like percentage, and 60,100 favorites.

Description (written by the developer; not a statement by this register)

Welcome to Make a Army! ⚔️ Are you ready to build the biggest army? Place troops in strategic designs, and click attack! Upgrade your troops and level up your design! 🛠️ Place your troops with strategy! 💥 Click attack to launch your raid! 💪 Unlock new troops that have special abilities ⏰ Remember, your army attacks offline! 🤑

Last updated by the developer 25 Feb 2026, 15:26 UTC.

92
playing (measured 1 Sept 2026, 00:50 UTC)
48,069,312
lifetime visits
85%
liked (17,398 👍 / 3,188 👎)
65,878
favourites (1.4 per 1k visits)
2 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9252630910 August 20261 September 2026
246 measurements spanning 21 days, net -412. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 27–591 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 246
Measured (UTC)PlayersChange
1 Sept 2026, 00:5092-20
31 Aug 2026, 23:50112-39
31 Aug 2026, 22:50151+39
31 Aug 2026, 21:50112-22
31 Aug 2026, 20:50134-4
31 Aug 2026, 19:50138-6
31 Aug 2026, 18:50144-43
31 Aug 2026, 17:50187-10
31 Aug 2026, 16:50197-15
31 Aug 2026, 15:50212-39
31 Aug 2026, 14:50251-31
31 Aug 2026, 13:50282-40
31 Aug 2026, 12:50322+41
31 Aug 2026, 11:50281-27
31 Aug 2026, 10:50308+37
31 Aug 2026, 09:50271+77
31 Aug 2026, 08:50194-34
31 Aug 2026, 07:50228+27
31 Aug 2026, 06:50201+9
31 Aug 2026, 05:50192first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Joined Make An Army! · welcome18,642,014 · 96.1% win
100 Distance · progression14,600,346 · 0.00% win
1st Kill · other14,248,845 · 72.8% win
100 Kills · progression8,415,798 · 48.9% win
1k Distance · progression7,319,359 · 0.00% win
1k Kills · progression1,647,879 · 12.9% win
10k Distance · progression553,363 · 0.00% win
10k Kills · progression66,899 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8521 August 202622 October 2026
250 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 250
Measured (UTC)% likedChange
22 Oct 2026, 14:3885no change
12 Oct 2026, 14:3785no change
2 Oct 2026, 14:3685no change
22 Sept 2026, 14:3485no change
12 Sept 2026, 14:3385no change
2 Sept 2026, 14:3185no change
1 Sept 2026, 00:5085no change
31 Aug 2026, 23:5085no change
31 Aug 2026, 22:5085no change
31 Aug 2026, 21:5085no change
31 Aug 2026, 20:5085no change
31 Aug 2026, 19:5085no change
31 Aug 2026, 18:5085no change
31 Aug 2026, 17:5085no change
31 Aug 2026, 16:5085no change
31 Aug 2026, 15:5085no change
31 Aug 2026, 14:5085no change
31 Aug 2026, 13:5085no change
31 Aug 2026, 12:5085no change
31 Aug 2026, 11:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.