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(🪪PLATES!, 🚗CARS + MORE!) Mojave Valley (Alpha)

(🪪PLATES!, 🚗CARS + MORE!) Mojave Valley (Alpha)

A Roblox experience owned by Official Mojave Valley.

RoleplayENroleplaydrivingsimulation

(🪪PLATES!, 🚗CARS + MORE!) Mojave Valley (Alpha) is a roleplay experience created on 2025-09-02. It has accumulated 35,085,365 lifetime visits and 114,119 favorites. The game maintains an 88% like percentage. Currently, 1,361 users are playing. The description indicates it is an experimental realistic California roleplay game built off the real-life Mojave, CA location.

Description (written by the developer; not a statement by this register)

✨Make sure to like the game! We release codes when we hit like goals! Current Likes: 44,000 Upcoming Goal: 50,000 Mojave Valley is an experimental realistic California roleplay game! In Pre Alpha! Built off the real-life Mojave, CA location with many fictional elements intertwined. Earn money by driving realistic cars or just roleplay with your friends! There's plenty to discover. Inquiries/In-game rules/Data loss? All of it can be found inside the communications server! Controls (Console): DPad (Left/Right): Turn Signals DPad (Down): F (Press LT + DPad Down to start car) ButtonX: Shift Down ButtonY: Shift Up ButtonB: Hazards This game offers benefits for Roblox Plus/Premium Players! 10% Drive-to-Earn payouts +10% increased job earnings +5% bonus cash on all cash purchases +5% additional rewards from redeemed codes Weekly $4,999 in-game cash bonus Exclusive [Roblox Plus+] chat tag and player badge

Last updated by the developer 22 Aug 2026, 17:02 UTC.

512
playing (measured 27 Aug 2026, 04:50 UTC)
36,689,163
lifetime visits
88%
liked (45,958 👍 / 6,250 👎)
118,053
favourites (3.2 per 1k visits)
2 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5121,6391,075.510 August 202627 August 2026
130 measurements spanning 17 days, net -1,127. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 343–1,808 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 130
Measured (UTC)PlayersChange
27 Aug 2026, 04:50512-102
27 Aug 2026, 03:50614-18
27 Aug 2026, 02:50632-120
27 Aug 2026, 01:50752-68
27 Aug 2026, 00:50820-126
26 Aug 2026, 23:50946-28
26 Aug 2026, 22:50974-31
26 Aug 2026, 21:501,005-67
26 Aug 2026, 20:501,072+48
26 Aug 2026, 19:501,024+68
26 Aug 2026, 18:50956-101
26 Aug 2026, 17:501,057-29
26 Aug 2026, 16:501,086-2
26 Aug 2026, 15:501,088-29
26 Aug 2026, 14:501,117-86
26 Aug 2026, 13:501,203+6
26 Aug 2026, 12:501,197+9
26 Aug 2026, 11:501,188+132
26 Aug 2026, 10:501,056+131
26 Aug 2026, 09:50925first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Luxury Pass
350 R$
Sports Pass
250 R$
Imports Pass
199 R$
Electric Pass
170 R$
Public Services Access
169 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Mojave Valley! · welcome7,743,190 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 202627 August 2026
130 measurements spanning 5 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 130
Measured (UTC)% likedChange
27 Aug 2026, 04:5088no change
27 Aug 2026, 03:5088no change
27 Aug 2026, 02:5088no change
27 Aug 2026, 01:5088no change
27 Aug 2026, 00:5088no change
26 Aug 2026, 23:5088no change
26 Aug 2026, 22:5088no change
26 Aug 2026, 21:5088no change
26 Aug 2026, 20:5088no change
26 Aug 2026, 19:5088no change
26 Aug 2026, 18:5088no change
26 Aug 2026, 17:5088no change
26 Aug 2026, 16:5088no change
26 Aug 2026, 15:5088no change
26 Aug 2026, 14:5088no change
26 Aug 2026, 13:5088no change
26 Aug 2026, 12:5088no change
26 Aug 2026, 11:5088no change
26 Aug 2026, 10:5088no change
26 Aug 2026, 09:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.