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Krishna Mandir [🌸]

Krishna Mandir [🌸]

A Roblox experience owned by Equinox-.

RoleplayENreligious simulationIndian culturesocial hangout

Krishna Mandir [🌸] is a roleplay experience created on September 2, 2025. The game has accumulated 679,147 lifetime visits and 22,076 favorites. Currently, 77 players are active. The experience holds an 89% like percentage. It features daily Aarti events and a bhajan area.

Description (written by the developer; not a statement by this register)

🎆 First Indian Admin Abuse Game 🦚 Radha Rani Krishna and Lakshmi ji Darshan 🐚 Daily Aarti at 12:00 PM & 10:00 PM 🕉️ Play Your Favorite Bhajan (now with 90s songs chill area) 🙏 Bhandara with Raj Bhog Prasad 🪔 New Update Every Week 🌸 Radhe Radhe

Last updated by the developer 10 Aug 2026, 16:48 UTC.

77
playing (measured 10 Aug 2026, 17:16 UTC)
679,147
lifetime visits
89%
liked (1,222 👍 / 153 👎)
23,087
favourites (34.0 per 1k visits)
2 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1670first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
89 R$
EXTRA MUSIC FEATURES
49 R$
Cosmic Aura
39 R$
Feather Aura
29 R$
Chakkra Aura
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've Joined krishna Mandir · welcome228,419 · 40.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:0589no change
14 Aug 2026, 19:0489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.