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Krishna Mandir [๐ŸŒธ]

Krishna Mandir [๐ŸŒธ]

A Roblox experience owned by Equinox-.

RoleplayENreligious simulationIndian culturesocial hangout

Krishna Mandir [๐ŸŒธ] is a roleplay experience created on September 2, 2025. The game has accumulated 679,147 lifetime visits and 22,076 favorites. Currently, 77 players are active. The experience holds an 89% like percentage. It features daily Aarti events and a bhajan area.

Description (written by the developer; not a statement by this register)

๐ŸŽ† First Indian Admin Abuse Game ๐Ÿฆš Radha Rani Krishna and Lakshmi ji Darshan ๐Ÿš Daily Aarti at 12:00 PM & 10:00 PM ๐Ÿ•‰๏ธ Play Your Favorite Bhajan (now with 90s songs chill area) ๐Ÿ™ Bhandara with Raj Bhog Prasad ๐Ÿช” New Update Every Week ๐ŸŒธ Radhe Radhe

Last updated by the developer 10 Aug 2026, 16:48 UTC.

77
playing (measured 10 Aug 2026, 17:16 UTC)
679,147
lifetime visits
87%
liked (1,644 ๐Ÿ‘ / 237 ๐Ÿ‘Ž)
47,752
favourites (70.3 per 1k visits)
2 September 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1670first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

VIP
89 R$
EXTRA MUSIC FEATURES
49 R$
Cosmic Aura
39 R$
Feather Aura
29 R$
Chakkra Aura
29 R$
Sudarshan Aura
29 R$
Special Dandiya
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

You've Joined krishna Mandir ยท welcome391,548 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

87898814 August 2026 โ€” 89 % liked24 August 2026 โ€” 89 % liked3 September 2026 โ€” 89 % liked13 September 2026 โ€” 88 % liked23 September 2026 โ€” 88 % liked3 October 2026 โ€” 88 % liked13 October 2026 โ€” 87 % liked23 October 2026 โ€” 87 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 87โ€“89 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:0087no change
13 Oct 2026, 21:5387-1
3 Oct 2026, 21:5288no change
23 Sept 2026, 21:5188no change
13 Sept 2026, 20:4888-1
3 Sept 2026, 20:3889no change
24 Aug 2026, 19:0589no change
14 Aug 2026, 19:0489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon weโ€™ve recorded for this game, newest first โ€” watching how it rebrands to chase the algorithm.