My Hero Academy Tycoon
A Roblox experience owned by skibi rizz development.
TycoonENMy Hero AcademiaTycoonAnime
My Hero Academy Tycoon is a tycoon experience created on 2025-09-02. It has recorded 500,205 lifetime visits and 43,904 favorites. Currently, 8 users are playing. The experience holds an 81% like percentage. The data reflects standard engagement metrics for this specific Roblox game entry.
Description (written by the developer; not a statement by this register)
🔥 My Hero Academia Tycoon – Build Your Hero Academy! 🦸♂️✨ Step into the action of Boku no Hero Academia! Create your own U.A. Academy base, train your Quirk, and rise to become the No.1 Hero in this anime-inspired tycoon based on My Hero Academia. 🏗️💰 🔹 Earn cash with droppers to upgrade your Hero base 🏠 🔹 Unlock iconic Quirks: One For All, Explosion, Half-Cold Half-Hot, Zero Gravity, Engine, Erasure, and more ⚡️ 🔹 Collect outfits, powers, and gear from Deku, Bakugo, Todoroki, All Might, Endeavor, Shigaraki, Dabi, and Himiko Toga 🗡️🔥 🔹 Battle villains, rival heroes, and epic bosses to protect your academy 👹💥 🔹 Train with friends or challenge them in PvP fights 🤜🤛 🔹 Explore new maps and updates inspired by U.A. High, Hosu City, and the Paranormal Liberation War 🌍✨ 🎉 New code at 1,000 likes—help us reach it! 💬 Join our Roblox group for 2,500 bonus cash + sneak peeks & events: 👉 https://www.roblox.com/communities/35759414 💖 Like 👍 + Favorite to support updates
Last updated by the developer 5 Apr 2026, 13:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:20 | 6 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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