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[👁️]NINE

[👁️]NINE

A Roblox experience owned by A Flipped Group.

HorrorENhorrorjumpscareinspired-by-doors

Description (written by the developer; not a statement by this register)

Nine Chapters, Billions of chances to demise. @Bludec, he has ruined this a bit, but the game won’t Shut Down. - Inspired by Doors by Lightning_Splash. - Poppy Playtime by Mob Entertainment, Inc. - And The Backrooms VR : Escape by The_BucketHead. - ⚠️Note (PLEASE DO NOT PLAY THIS IS YOU ARE SENSITIVE TO JUMPSCARES!) Contains Flashing/Bright Lights! Headphones are recommended! This game is on Work In Progress, Bugs are expected! Please support this game, it required a lot of skill to make!❤️ (This game was made by a Solo Dev.)

Last updated by the developer 16 Aug 2026, 03:41 UTC.

0
playing (measured 21 Aug 2026, 21:50 UTC)
382
lifetime visits
75%
liked (3 👍 / 1 👎)
1
favourites (2.6 per 1k visits)
2 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Death Detector
149 R$
Velocity
149 R$
SoundBoard
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome44 · 0.00% win
First Chance. · welcome13 · 0.00% win
A Reflections heart. · progression0 · 0.00% win
Point of Light. · progression0 · 0.00% win
Once, to Double. · progression0 · 0.00% win
10th Mark. · progression0 · 0.00% win
Overkill · progression0 · 0.00% win
Point of Darkness. · progression0 · 0.00% win
Stand… Still · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Community wiki

nine.fandom.com2 active editors · 6,255 edits
86 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.