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Shock Builders [DC]

Shock Builders [DC]

A Roblox experience owned by Shock Builders Community.

SimulatorENsimulationeducationpuzzle

Description (written by the developer; not a statement by this register)

Build and experiment with electrical circuits inside your own small workshop. Connect motors, buttons, switches, and other components to create working systems and see how they interact. All circuits in the game currently operate using DC (Direct Current), so understanding how power and signals move through your circuit is important. Try different combinations, test your ideas, and improve your designs as you learn how each component behaves. You can also earn money by building circuits requested by clients. After completing a circuit, submit it to the ARC Controller to check your design. If the system approves your circuit, it will be transferred to your inventory and will wait to be sold to the buyer. However, if your circuit contains short circuits or incorrect connections, it will be considered invalid and will not pass the inspection. Next update: Alternating Current (AC) Systems ⚡ © 2025–2026 IV Studios All rights reserved.

Last updated by the developer 10 Sept 2026, 17:38 UTC.

0
playing (measured 11 Sept 2026, 14:15 UTC)
7,747
lifetime visits
77%
liked (10 👍 / 3 👎)
5
favourites (0.6 per 1k visits)
2 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Sept 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Short Circuit · other0 · 0.00% win
First Circuit · progression0 · 0.00% win
First Wrong Connection · other0 · 0.00% win
Tutorial Succesfuly Completed · welcome0 · 0.00% win
A born electrician · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.