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Dust.Rng (fixed event lol)

Dust.Rng (fixed event lol)

A Roblox experience owned by Dust.Rng.

SimulatorENRNGDustFixed Event

Description (written by the developer; not a statement by this register)

Dust them all.

Last updated by the developer 14 Aug 2026, 00:42 UTC.

7
playing (measured 14 Aug 2026, 00:46 UTC)
11,583
lifetime visits
79%
liked (139 👍 / 37 👎)
239
favourites (20.6 per 1k visits)
3 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 00:4620first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PLACEHOLDER (for now)
9,999,999 R$
Big dono
1,000 R$
DONATION 3
500 R$
Donation 2
249 R$
Vanity (PREORDER)
150 R$
DONATION
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

? · other212 · 0.00% win
Discovered DustDust. · collection110 · 0.00% win
Purplebust? · other82 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

767977.516 August 2026 — 77 % liked26 August 2026 — 76 % liked5 September 2026 — 76 % liked15 September 2026 — 78 % liked25 September 2026 — 79 % liked5 October 2026 — 79 % liked15 October 2026 — 78 % liked25 October 2026 — 79 % liked4 November 2026 — 79 % liked16 August 20264 November 2026
9 measurements spanning 80 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Nov 2026, 22:3679no change
25 Oct 2026, 22:3579+1
15 Oct 2026, 22:2378-1
5 Oct 2026, 22:2279no change
25 Sept 2026, 22:2279+1
15 Sept 2026, 21:5278+2
5 Sept 2026, 21:5176no change
26 Aug 2026, 21:5176-1
16 Aug 2026, 21:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.