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Undertale: Truen OPS: THE BEGINNING OF THE END.

Undertale: Truen OPS: THE BEGINNING OF THE END.

A Roblox experience owned by Undertale: Everlasting Psychosis Official.

RacingENUndertaleBoss RushFan Game

Description (written by the developer; not a statement by this register)

- - - Credits - - - Hello1234567891851 - Main Owner robb1978 - Co-Owner chaoticsans: Animator lrz404: Animator Not_Alpha: Main Artist sanstablockunknown: Co-Artist --------------------------------------------------- If theres any theme/song you made and want me to remove it dm me --- robb1978 Game Highly Inspired By Soul Ops Boss Rush Extended Soul Ops A Different Boss Rush And [OH] TBSOBR Its best to use PC for this game due to their being bugs on mobile or console that i simply cannot fix. this is meant to be on the more overwhelming and liminal side of a soul ops for example. though it may not seem like it because the game isnt fully finished yet.

Last updated by the developer 21 Aug 2026, 12:12 UTC.

0
playing (measured 23 Aug 2026, 02:45 UTC)
3,341
lifetime visits
82%
liked (28 👍 / 6 👎)
65
favourites (19.5 per 1k visits)
3 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 02:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
155 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

*~The Easiest Enemy~* · progression95 · 0.00% win
*~Dancin' with the Devil.~* · other89 · 0.00% win
*~Stargazing.~* · other65 · 0.00% win
*-Empty Ruins-* · other52 · 0.00% win
*-Drought.-* · other20 · 0.00% win
*~Left Unsaved.~* · other7 · 0.00% win
*-Chaos Incarnate.-* · progression4 · 0.00% win
*-WORLD'S END-*0 · 0.00% win
*-MITOSIS-*0 · 0.00% win
*~ The Last Twighlight ~*0 · 0.00% win
*~ The Beast's Resurrection ~*0 · 0.00% win
Jacko Sans defeated0 · 0.00% win
AxeTale Sans defeated0 · 0.00% win
Bonelist Sans defeated [AxeTale Badge Required]0 · 0.00% win
Reaper Sans defeated [Bonelist Badge Required]0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.