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Signal Distress [Beta]

Signal Distress [Beta]

A Roblox experience owned by Borden Studios.

Description (written by the developer; not a statement by this register)

--------------------------------- An action game about killing zombies🧟 Defeat bosses to unlock new weapons✨ Open world🌍 Fun with friends!🫂 ------------------------------------ This is a BETA so expect alot of bugs🚨 ------------------------------------ by "MiceStudio01" and "15Borden"

Last updated by the developer 29 Jul 2026, 18:20 UTC.

0
playing (measured 14 Oct 2026, 20:15 UTC)
383
lifetime visits
57%
liked (4 👍 / 3 👎)
3
favourites (7.8 per 1k visits)
4 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Oct 2026, 20:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP [SALE! ]
249 R$
Riot Shield
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Signal Distress · welcome43 · 0.00% win
Cave Dave · progression0 · 0.00% win
Cave Explorer · other0 · 0.00% win
Mean Zombie · other0 · 0.00% win
Zombie · other0 · 0.00% win
Junk Jack · progression0 · 0.00% win
Night Shift at Fazbear's game night · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.