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[Race!!] Mount Deti

[Race!!] Mount Deti

A Roblox experience owned by Deti family.

ObbyENobstacle coursemythical mountainco-op assistance

Description (written by the developer; not a statement by this register)

Mount Sakti is a mythical mountain often told in stories by the villagers. Legend says it holds a hidden magical power from the Sakti Ore, a gem once used as jewelry by the ancient gods. If you’ve made it to Mount Sakti, you are chosen to witness its greatness! The mountain is filled with obstacles across different levels—can you survive them all? ✨ Features Shift + P = FreeCam (PC) Mobile FreeCam available Carry feature (Ask other players for help to pass obstacles) Aura Store (R15 only) 📌 Note Any kind of exploit or cheating is strictly not allowed and will result in actions according to Roblox rules. Tags: Mountain, Mount, Gunung, Gunung Sakti, Mount Sakti, Sakti

Last updated by the developer 14 Jul 2026, 13:36 UTC.

0
playing (measured 4 Sept 2026, 02:46 UTC)
224,225
lifetime visits
66%
liked (346 👍 / 178 👎)
497
favourites (2.2 per 1k visits)
4 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 02:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GARGANTUA
50,000 R$
Demon Aura
1,000 R$
Card Aura
1,000 R$
Code Aura
1,000 R$
Light Purple
1,000 R$
Blue Pixel
1,000 R$
Emerlard Nova
700 R$
Blue Star
500 R$
Pink Sakura
400 R$
Divine Ascend
350 R$
Cosmic Halo
300 R$
( COMBO ) Aura + Coil Crimson
300 R$
Rod Coil ( Special )
280 R$
SOLAR Coil
200 R$
Sepatu Goofy
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO SAKTI MOUNTAIN · welcome134,209 · 0.00% win
GOA OF DEATH (gn.Sakti) · other50,133 · 0.00% win
SUMMIT OF SAKTI MOUNTAIN · progression40,614 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

664 September 2026 — 66 % liked24 September 2026 — 66 % liked4 October 2026 — 66 % liked14 October 2026 — 66 % liked24 October 2026 — 66 % liked4 September 202624 October 2026
5 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 07:5366no change
14 Oct 2026, 07:5266no change
4 Oct 2026, 07:5266no change
24 Sept 2026, 07:5166no change
4 Sept 2026, 05:3566first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.