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[UPD🔥]Anime Raid ⚡

[UPD🔥]Anime Raid ⚡

A Roblox experience owned by Fun_Game..

ShooterENanimeshooterpvp

Description (written by the developer; not a statement by this register)

🌟 Choose your favorite anime hero, equip your favorite weapon, and join players from all over the world to participate in gunfight competitions. 🔥 100k Visits! Fun Activity - Each participant can obtain 600 diamonds and 10,000 gold coins by using the exclusive code (RoadTo100K). Join the limited weapons. 🎃 New ghosts, melee game mode, Halloween-themed gun skins, hero skills 🌟 Many game modes await your exploration! 👍 200+ Like You can get legendary hero 🔥 Code:"Raid";You can get 100 gems. 🌟 Infinite updates of events: Weekly "Theme Tracks" + Limited Gun Skins + Ranking Rewards. Miss it and you'll miss the exclusive edition! Tag:Anime,Gun,Shooting,Anime Gunfight Arena,Anime character role-playing

Last updated by the developer 17 Jul 2026, 15:54 UTC.

0
playing (measured 11 Aug 2026, 01:48 UTC)
141,893
lifetime visits
78%
liked (445 👍 / 125 👎)
14,829
favourites (104.5 per 1k visits)
4 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RELEASE Bundle!
568 R$
Premium Pass
428 R$
VIP
368 R$
100k Visits! Fun Activity—Mad Shark
238 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

myth · other98,251 · 0.00% win
Raid · progression39,917 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.