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Dead Island (Alpha)

Dead Island (Alpha)

A Roblox experience owned by The Dead Islands.

SurvivalENzombiesurvivalhorde

Description (written by the developer; not a statement by this register)

The world goes quiet… then it comes alive. Scavenge what you can. Weapons. Ammo. Survival tools. When the light fades, the hordes emerge. They come in waves — faster, stronger, relentless — pushing your aim and your resolve to the limit. You may fall. You might rise again. But every shot still counts. Survive long enough, and escape might be possible. Fail… and the nightmare continues.

Last updated by the developer 22 Aug 2026, 12:25 UTC.

0
playing (measured 25 Aug 2026, 00:46 UTC)
1,324
lifetime visits
92%
liked (11 👍 / 1 👎)
48
favourites (36.3 per 1k visits)
4 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 00:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Infinite Mode · progression96 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.