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[UPD] Pombero story

[UPD] Pombero story

A Roblox experience owned by Ox Studios Oficcial.

AdventureESfolkloreescape roomhorror

Description (written by the developer; not a statement by this register)

Eres un niño como cualquier otro en Paraguay, tu mamá te dice que vayas a traer huevos para hacer mandi o chyryry (torta de maíz) y vas a el bosque junto a el gallinero pero debes buscar el código de 7 dígitos para poder ingresar al gallinero. Pero ten cuidado! el Pombero anda vagando por el bosque, y debes intentar de que no te atrape. JUGADORES MAXIMOS POR PARTIDA: 9 COMO FUNCIONAN LAS NOTAS: las notas tienen en el medio un número. Ese numero es el dígito, arriba a la derecha sale por ejemplo: "1/7". El primer número es la posición que está en el código, y la segunda el número de dígitos que contiene el código. Extra: hubo MUCHA gente que quizo jugar este juego pero se toparon con que me lo borraron. Y si, lo lamento por eso, pero ya llegó la remasterización esperada del juego, con mejores gráficos, arreglos de bugs, y cosas extras. no den por terminada esta versión, aún faltan muchas cosas por añadir y arreglar.

Last updated by the developer 2 Jul 2026, 20:55 UTC.

0
playing (measured 11 Aug 2026, 20:35 UTC)
190,959
lifetime visits
96%
liked (392 👍 / 15 👎)
790
favourites (4.1 per 1k visits)
4 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:351first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

GRACIAS POR JUGAR · welcome13,694 · 9.3% win
JUGASTE CON EL CREADOR · social434 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 August 2026 — 96 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 05:0696no change
15 Aug 2026, 05:0596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.