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Poison Sushi Challenge !🍣

Poison Sushi Challenge !🍣

A Roblox experience owned by Courgette Fan Club.

MinigamesENsurvivalsocial deductiongacha

Poison Sushi Challenge !🍣 is a minigame created on 2025-09-05. It has 63,412,189 lifetime visits, 145,453 favorites, and a 91% like percentage. Currently, 62 users are playing. The experience features sushi survival gameplay with chopstick skin unlocks.

Description (written by the developer; not a statement by this register)

💀 Welcome to Poison Sushi Challenge!🍣 The funniest sushi survival mini-game on Roblox! now inspired by bomb chip mind games! 👉 Sit at the table, choose your sushi… and hope it’s not poisoned or a hidden bomb 💣 👉 Win rounds to unlock RARE and LEGENDARY Chopstick skins 🔥 👉 Play with friends in this social, crazy, hilarious challenge full of surprises! ✨ Features: Hilarious sushi survival gameplay (poison & bomb style – choose wisely!) Inspired by bomb chip / bomb selection games, reworked with sushi Funny animations and wild visual effects 💀😂 Gacha box system with RARE chopsticks to collect Multiplayer fun – challenge and beat your friends Like Poison Candy, Drink the Poison, and Bomb Chip games, but more social and more stylish. 🎮 Are you brave enough to survive the poisoned & bomb sushi challenge? Play now!

Last updated by the developer 21 Jul 2026, 16:55 UTC.

62
playing (measured 10 Aug 2026, 14:53 UTC)
63,412,189
lifetime visits
91%
liked (16,098 👍 / 1,667 👎)
147,645
favourites (2.3 per 1k visits)
5 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5367first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome ! · welcome32,550,540 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9123 August 2026 — 91 % liked2 September 2026 — 91 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0091no change
23 Aug 2026, 13:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.