Club Fuego 18+
A Roblox experience owned by Club Fuego Studio.
Social & hangoutENsocial hangoutdance partyrave
Club Fuego 18+ is a social-hangout experience created on 2025-09-05. The game has recorded 558,356 lifetime visits and 2,116 favorites. Currently, 86 users are playing. The title holds an 87% like percentage. The description notes the presence of DJs and events, alongside an epileptic warning for flashing lights.
Description (written by the developer; not a statement by this register)
🔥 WELCOME TO CLUB FUEGO 🔥 Step into the heat. Feel the fire. 💃 DANCE • CONNECT • VIBE 💃 Join the community, show your moves, and enjoy a warm, fire-lit atmosphere filled with style and rhythm. ⭐ SUPPORT THE CLUB ⭐ Make sure to Favorite, Thumbs Up, and Share the game — help keep the fire alive! 🎧 MEET OUR DJs 🎧 Our DJs bring the heat with their mixes and styles. Learn more about them directly in-game! 🔥 EVENTS & SHOWCASES 🔥 Want to host a special moment or bring your own vibe to the stage? Club Fuego gives you the spotlight. ⚠️ DISCLAIMER ⚠️ Epileptic warning. This experience contains flashing lights, strobe effects, and rapid visuals. If you’re sensitive to these effects, please use caution. club, dance, party, 18+, social, hangout, vibe, rave, animations, emotes, sync, events, fuego
Last updated by the developer 8 Aug 2026, 02:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:36 | 125 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 20:33 | 86 | -1 |
| 14 Aug 2026, 20:32 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.