π Run Across the WORLD! [New York City]
A Roblox experience owned by Running World.
SimulatorENtravelpet collectionspeed boost
Description (written by the developer; not a statement by this register)
π Welcome to Run Across the WORLD! During your long adventure, you and your friends will run across the world, visiting your dream destinations like New York City, the Pyramids of Giza in Egypt, and much more! How to Play: πββοΈ Run to collect wins π Buy shoes to run faster π₯ Hatch eggs to get pets for extra boosts π Premium players get an extra boost with earnings! Ingame Code: Release Thank you for playing! Remember to join our group and like the game to support future updates. tags: race, run, running, climb, climbing, simulator, tower climb, climb tower, running simulator, racing simulator, race simulator, racing, race clicker, speed, obby
Last updated by the developer 18 Nov 2025, 08:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 08:45 | 88 | no change |
| 15 Aug 2026, 08:36 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.