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Don't Wake the 99 Nights in the Forest!

Don't Wake the 99 Nights in the Forest!

A Roblox experience owned by YNR Studios.

HorrorENstealthhorrorsurvival

Don't Wake the 99 Nights in the Forest! is a Roblox horror experience created in 2025. Players try to survive against a hostile threat inside the experience. It has logged 9,723,077 lifetime visits and 6,742 favorites to date. It holds an 85% like rate. It is listed in the horror category on the index.

Description (written by the developer; not a statement by this register)

Welcome to Don't Wake the 99 Nights in the Forest! Shh... Don't wake the The Deer! 🤫 😴 Sneak around and steal kids and more while they sleep! 🏃‍♂️ Escape when you wake them up and they start chasing! ⚡ Survive and collect as many kids and more charachters as possible! 👍Like the game to show your support! ⭐Make sure to favorite the game to not miss any update Credits: - Cracky4 - 99 Nights In The Forest - Grandma's Favourite Games

Last updated by the developer 24 Apr 2026, 20:29 UTC.

0
playing (measured 10 Aug 2026, 16:36 UTC)
9,723,077
lifetime visits
85%
liked (7,772 👍 / 1,328 👎)
6,742
favourites (0.7 per 1k visits)
5 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Admin
1,699 R$
Void Bat
249 R$
Magic Carpet
199 R$
VIP
99 R$
Auto Collect
99 R$
x2 Money
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,019,533 · 100.0% win
1,000 money · collection4,073,930 · 100.0% win
Good start! · welcome3,323,964 · 0.00% win
100,000 money · collection2,289,979 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8513 August 2026 — 85 % liked2 September 2026 — 85 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:3285no change
13 Aug 2026, 20:3085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.