[FREE AVA + 3000 SUMMIT] Mount Paralel
A Roblox experience owned by Saiko Paralel.
AdventureENclimbingexplorationbeta
Mount Paralel is an adventure experience created on 2025-09-05. It has recorded 1,313,731 lifetime visits, 2,457 favorites, and a 78% like percentage. Currently, zero users are playing. The game features climbing mechanics across diverse, dynamic environments with varying difficulty levels.
Description (written by the developer; not a statement by this register)
Welcome to Mount Paralel (GUNUNG PARALEL) – a unique climbing experience with the concept of parallel worlds like you’ve never seen before! Each mountain you explore offers a unique place, dynamic weather, and an atmosphere from another dimension filled with mystery and challenges. Difficulty Level: Easy - Medium 🗻 Explore the Cross-Dimensional Mountains! 🌩️ ⚠️ This game is still in Beta Testing – we’re constantly adding new features and expanding the content. Many exciting events and major updates are coming soon! ✨ Current Key Features: 🌍 Diverse Environments – Every mountain has its own landscape, story, and climbing routes. 🗺️ Free Exploration – Discover hidden spots, secret trails, and surprises in every dimension. 🎭 Emotes [+] Free Avatar 📜 Free Coil 🎵 Music / Boombox ✅ Sync Dance 🛒 Aura Shop 🎣Fishing + Rod Shop ...and much more to come! Tags : mount parallel, mount paralel, parallel mountain, mountain adventure, mendaki, gunung, petualangan, puncak, exploration
Last updated by the developer 16 Jan 2026, 13:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 12:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 13:21 | 78 | no change |
| 14 Aug 2026, 13:20 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.