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[πŸ–₯️ ] Steal a PC

[πŸ–₯️ ] Steal a PC

A Roblox experience owned by Timmeh_Creations.

RoleplayENstealthtrollingrebirth

Description (written by the developer; not a statement by this register)

πŸ‘‹ Welcome To Steal A PC! πŸ‘ Like The Game And Join The Group πŸŒ€ Next Update at: 100 LIKES! How To Play: πŸ–₯️ Buy a PC πŸ₯· Steal PC's from other players πŸ’Έ Make money πŸ”₯ Rebirth βœ‹ Buy slaps and troll gear to troll other players! πŸ’» Supports Desktop, Mobile and Tablet players Game Design: @Dev_Kiddoo (roblox) Programming: @Mystic_Miner07 (roblox)

Last updated by the developer 8 Nov 2025, 20:30 UTC.

0
playing (measured 10 Aug 2026, 22:06 UTC)
27,741
lifetime visits
79%
liked (103 πŸ‘ / 28 πŸ‘Ž)
2,357
favourites (85.0 per 1k visits)
5 September 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Admin
599 R$
X2 Cash
299 R$
Flying Carpet
259 R$
Gravity coil
189 R$
Auto Collect
119 R$
Ban Hammer
109 R$
Error Slap
99 R$
Rainbow slap
89 R$
Grapple Hook
69 R$
invisibility cloak
59 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome21,341 Β· 0.00% win
First PC Β· other11,166 Β· 0.00% win
Stole a PC Β· other2,387 Β· 0.00% win
Following the Dev Β· other1,082 Β· 0.00% win
You've played for 15 minutes! Β· welcome197 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.