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[BLOODMOON] Escape The Brainrot

[BLOODMOON] Escape The Brainrot

A Roblox experience owned by ArcaneStudios.

HorrorENhorrorsurvivalalpha

Description (written by the developer; not a statement by this register)

[ THIS GAME IS IN ALPHA — EXPECT BUGS AND CONSTANT CHANGES ] Step into the realm of Brainrot. Here, the line between hunter and hunted blurs. The Brainrots roam these halls — relentless, merciless, and always watching. Survivors, beware: your allies might fall, your mind might falter, and escape is never guaranteed. SURVIVORS: Protect each other, complete the objectives, and survive… if you can. BRAINROTS: Hunt without mercy. Leave no one standing. Feed on fear, spread chaos, and claim what is yours. Once you enter, there is no turning back. This world will consume you. Forever trapped in the mind of the Brainrot.

Last updated by the developer 4 Aug 2026, 13:52 UTC.

0
playing (measured 11 Aug 2026, 01:02 UTC)
447,819
lifetime visits
60%
liked (520 👍 / 350 👎)
1,541
favourites (3.4 per 1k visits)
5 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Galaxy Pack
1,799 R$
Gentleman Pack
799 R$
VIP
699 R$
8 Slots Emote Wheel
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6014 August 2026 — 60 % liked4 September 2026 — 60 % liked14 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:0160no change
14 Aug 2026, 22:0260first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.