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SplitGame

SplitGame

A Roblox experience owned by SplitGame Studio.

OtherENcommunity game

Description (written by the developer; not a statement by this register)

just a game for SplitGame Community.

Last updated by the developer 11 Aug 2026, 21:10 UTC.

0
playing (measured 12 Aug 2026, 18:53 UTC)
1,014
lifetime visits
82%
liked (14 👍 / 3 👎)
10
favourites (9.9 per 1k visits)
5 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 18:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1
30,000 R$
1
10,000 R$
5
5,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Добро Пожаловать! · welcome39 · 16.7% win
Тот самый стол?? · other25 · 33.3% win
Архив Открыт. · other22 · 0.00% win
Потрогать ксену · other18 · 16.7% win
Вершина.11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

80828119 August 2026 — 80 % liked29 October 2026 — 82 % liked19 August 202629 October 2026
2 measurements spanning 71 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Oct 2026, 13:1882+2
19 Aug 2026, 21:0780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.