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Catch The Brainrot

Catch The Brainrot

A Roblox experience owned by Penguin Games Co.

TycoonENcollectible cardsidle/tycoon mechanicsinternet meme culture

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Catch The Brainrot! Ready to capture your own Brainrot? Buy cards, catch a Brainrot, earn money, and show off your best Brainrots to your new friends. 👍 Give it a “Like” and join the group. How to play: 👽 Buy a card 🍀 Catch a Brainrot 🥷 Steal Brainrots from your friends 💸 Generate money 🐦‍🔥 Rebirth 💯 Upgrade your cards 🍎 Buy fruits to get the best Brainrot 💻 Compatible with computers, mobile devices, and tablets

Last updated by the developer 8 May 2026, 16:26 UTC.

0
playing (measured 10 Aug 2026, 21:36 UTC)
282,805
lifetime visits
87%
liked (405 👍 / 61 👎)
12,065
favourites (42.7 per 1k visits)
5 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:360first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8715 August 2026 — 87 % liked25 August 2026 — 87 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:5187no change
15 Aug 2026, 01:3687first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.